Game Informer -
27 Dec 2020 03:00

This has been a difficult year for the whole world. Publishers faced a huge challenge to get their games and products out as COVID-19 devastated reality. While games in general did quite well while people were trapped indoors, production pipelines and standard operating procedures were turned on their heads, leading to massive challenges, significant delays, and many, many Zoom calls. So which publishers adapted to these changing business conditions and still made smart decisions while providing...
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